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This mod might be incompatible with other dialog-changing mods. If you experience any issues with the compatibility patch, you can revert it by repeating the process with the *-original folder. Simply drop the gamedata folder contained within the folder that does not end with -original into your game directory after installing the modification. There is now a compatibility patch for Call of Misery 1.0 fix2 provided in the patch folder of the archive. Locations The Bar in Rostokįactions: Duty, Loner The Skadovsk in Zatonįactions: Freedom, Loner The science lab in Yantarįactions: Ecologist, Loner Rookie village in Cordonįactions: Loner The Freedom base in the Army Warehousesįactions: Freedom The Mercenary base in Dead Cityįactions: Mercenary The Military base in Agropromįactions: Military The Clear Sky base in the Great Swampįactions: Clear Sky Compatibility Call of Misery 1.0 fix2 When the player travels, time is forwarded based on the distance between the player and the destination. They are however calculated based on the distance between the player and destination. PricingĪs the X-Ray engine is quite unpredictable when it comes to calculating distances between the player and destination, prices may appear pretty random. See Locations for more information on the faction associations of the various travel locations. In order to be able to travel somewhere, you have to be at least neutral with all factions that are associated with the location that you wish to travel to. They can send the player to any destination provided that the player meets the travel limitations of the destination. Travel providers are the NPCs who provide travel services to the player. There is also compatibility patches available in the patches directory, make sure you drop these in after you have performed the previous step. Simply drop the gamedata directory into your game directory. It allows you to travel long distances for a cost by traveling via the trader NPCs of various locations across the zone. This game modification adds an immersive travel system to the zone.
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